London-based Latent Technology develops AI-powered animation technology for video games. Its Latent Behaviour Engine lets developers author character behavior and motion using physics-driven generative AI rather than hand-keyframed or motion-captured clips, so characters can respond believably to terrain, collisions and unpredictable player input in real time. The system is trained with generative modelling and deep reinforcement learning, aiming to cut the cost and time of producing reactive, physically grounded animation while improving immersion. Founded in 2022, the company is using its seed funding to expand the Behaviour Engine and grow adoption among game studios looking to move beyond static animation libraries.
Latent Technology
ActivePhysics-driven generative AI animation that reacts in real time
Total raised
$8M
1 round
Stage
Seed
Team
11-50
since 2022
Pricing
Freemium
free plan
Founded
2022
London, United Kingdom
Agent-ready
—
Physics-driven generative animation
Latent Behaviour Engine
Real-time reaction to environment and physics
Deep reinforcement learning motion models
Reduces reliance on motion capture libraries
Adaptive character locomotion
Game engine integration
10/100
Early
MCP server
Public API
Webhooks
OAuth 2.0
SDKs
No public agent surfaces detected yet.
— Seed $8M incl. AlbionVC +3
Capital network
$8M raised ·4 backers·10 network links
- Backers4
- Shared portfoliocompanies these backers also fund
- Extended networkfunds that co-invest alongside them
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- What is the Latent Behaviour Engine?
- A physics-driven generative AI system that creates real-time, reactive character animation.
- Where is Latent Technology based?
- London, United Kingdom; founded in 2022.
- How much did it raise?
- $8M seed co-led by AlbionVC and Spark Capital in June 2025.
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